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Visual Product Builder

Company
Subject
Location
Beverly Hills
Work type
Full Time
Posted
2026-08-07

Job description

The Impact

As a Visual Product Builder at Subject, you will own the end-to-end experience of a focused product pod — from the first pixel to the shipped feature, from the user insight to the product decision. You are equally at-home defining what to build and crafting how it looks and feels. Your work will directly shape whether students fall in love with learning and whether teachers feel the platform is actively working for them. This role sits at the intersection of design craft and product ownership, reporting to the Head of Product, embedded inside one of Subject's core pods from day one.

What You'll Own

Subject operates in focused pods, each owning one surface end-to-end.

1) Product Definition

Define what your pod builds: translate user insight, data signals, and strategic intent into clear, scoped features
Write tight specs that give engineers confidence and leave no ambiguity on edge cases
Own the pod roadmap: prioritise ruthlessly, justify tradeoffs, protect the bar on quality
Run lightweight discovery: user interviews, session reviews, teacher walkthroughs, close the loop between classroom reality and product decisions

2) Visual Design & Experience Craft

Design every interaction your pod ships: from concept to high-fidelity, production-ready assets
Hold the visual and UX bar: every screen that leaves your pod should feel intentional, premium, and student-first
Build and maintain the design language for your surface; contribute to the Subject design system
Prototype quickly and test with real users before committing to engineering cycles

3) Pod Leadership & Cross-functional Execution

Be the connective tissue between your FE engineer, the broader eng team, content, and GTM
Enable internal teams: you brief support, write GTM materials, and prepare educators for launches
Track usage and outcomes — set success metrics before you ship, monitor them after, iterate toward the result
Run retros and feed learnings back into the roadmap

4) AI-Native Building

Design and define AI-powered features - personalisation, grading assist, adaptive content - with a clear mental model of what the model can and can't do
Use AI tools fluently in your own workflow: faster prototyping, richer research synthesis, tighter iteration loops
Help push the frontier on what AI-powered learning actually looks and feels like*

Requirements

4–7+ years of product design experience in a consumer or B2B SaaS product environment
A portfolio that shows end-to-end ownership: research, concept, interaction, visual craft, shipped product
Demonstrated product thinking: you've written specs, shaped roadmaps, or led features beyond just design delivery
Strong interaction design skills — you design with motion, states, and edge cases in mind, not just hero screens
Fluent in Figma; comfortable with design systems and component thinking
Comfortable with data: you can define what success looks like, read a dashboard, and change course based on what you find
Clear communicator: your specs are readable, your design rationale is tight, your stakeholder updates don't require translation
Bonus: experience in edtech, consumer learning, or AI-native products

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